Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 116 days ago
12 / 6 / 7
K / D / A
44.2%
Kill participation
1,265.2
Damage / min
14,871g
515.5 gold / min
32
18 placed · 4 cleared
258
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatN I H I L メ#CDRP
Rek'Sai · Top
5 / 5 / 5
30.3% KP
21,377
16.5% share
12,123g
263 CS · 9.1/m
Shiyva#br1
Karthus · Jungle
16 / 7 / 8
72.7% KP
46,866
36.2% share
16,481g
238 CS · 8.2/m
Peteruso#br1
Akshan · Mid
6 / 10 / 4
30.3% KP
26,451
20.4% share
11,649g
195 CS · 6.8/m
i came back#22222
Tristana · ADC
4 / 12 / 11
45.5% KP
24,572
19% share
13,602g
241 CS · 8.4/m
Delphin#adc
Leona · Support
2 / 9 / 16
54.5% KP
10,292
7.9% share
8,393g
38 CS · 1.3/m
Red side
Victoryhundrdsilentways#wiken
Zaahen · Top
6 / 6 / 13
44.2% KP
30,988
23.8% share
15,213g
273 CS · 9.5/m
Hide On Marcelin#1337
Graves · Jungle
10 / 7 / 5
34.9% KP
16,440
12.6% share
15,132g
210 CS · 7.3/m
miss u everyday#1807
Aurora · Mid
12 / 6 / 7
44.2% KP
36,500
28% share
14,871g
258 CS · 8.9/m
zGabrielPBM#BR1
Kai'Sa · ADC
13 / 7 / 9
51.2% KP
36,179
27.8% share
18,118g
266 CS · 9.2/m
Nunca1#BR2
Rakan · Support
2 / 7 / 27
67.4% KP
10,247
7.9% share
10,188g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
