Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 111 days ago
9 / 7 / 12
K / D / A
44.7%
Kill participation
783.3
Damage / min
9,612g
430.7 gold / min
70
30 placed · 4 cleared
26
1.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFokmir#BR1
LeBlanc · Top
9 / 1 / 4
27.7% KP
20,011
18.8% share
10,752g
174 CS · 7.8/m
TTV 1Nutria#TTV1
Lee Sin · Jungle
7 / 3 / 10
36.2% KP
9,936
9.3% share
11,101g
162 CS · 7.3/m
SF6 PLAYER#ferps
Taliyah · Mid
6 / 3 / 16
46.8% KP
21,960
20.6% share
11,578g
209 CS · 9.4/m
nato#OCT
Ezreal · ADC
16 / 8 / 13
61.7% KP
37,032
34.8% share
16,037g
156 CS · 7/m
miss u everyday#1807
Camille · Support
9 / 7 / 12
44.7% KP
17,481
16.4% share
9,612g
26 CS · 1.2/m
Red side
DefeatПодвиг#kid
Ambessa · Top
0 / 7 / 1
4.5% KP
7,473
10.2% share
6,255g
150 CS · 6.7/m
Frankie Cosmos#BR1
Lillia · Jungle
6 / 5 / 7
59.1% KP
14,194
19.4% share
10,817g
146 CS · 6.5/m
nicolle#1989
Vex · Mid
6 / 10 / 6
54.5% KP
16,284
22.3% share
8,819g
161 CS · 7.2/m
TwitchTV Zeyfrom#King
Xayah · ADC
7 / 13 / 8
68.2% KP
26,137
35.8% share
12,472g
150 CS · 6.7/m
Brance#Branc
Rakan · Support
3 / 12 / 15
81.8% KP
8,950
12.3% share
7,621g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
