Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 111 days ago
9 / 3 / 9
K / D / A
42.9%
Kill participation
1,469.5
Damage / min
14,091g
587.5 gold / min
26
13 placed · 1 cleared
233
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Ambessa · Top
4 / 7 / 2
31.6% KP
14,008
18.2% share
8,824g
169 CS · 7/m
Dizin#Dizin
Naafiri · Jungle
6 / 7 / 4
52.6% KP
17,397
22.6% share
11,356g
171 CS · 7.1/m
my baddd#BR1
Sylas · Mid
3 / 6 / 3
31.6% KP
19,262
25% share
7,587g
149 CS · 6.2/m
VARRE LOBBY#ADMIN
Caitlyn · ADC
3 / 13 / 3
31.6% KP
16,488
21.4% share
8,761g
163 CS · 6.8/m
kaiks#ids
Karma · Support
3 / 9 / 7
52.6% KP
9,884
12.8% share
7,386g
37 CS · 1.5/m
Red side
Victorymiss u everyday#1807
Jayce · Top
9 / 3 / 9
42.9% KP
35,244
28.2% share
14,091g
233 CS · 9.7/m
TTVNehemmiahlol#Stoic
Jarvan IV · Jungle
6 / 4 / 20
61.9% KP
16,712
13.4% share
11,428g
141 CS · 5.9/m
gantz#gabi
Ekko · Mid
14 / 4 / 7
50% KP
30,958
24.8% share
11,607g
167 CS · 7/m
Celo#br2
Ezreal · ADC
9 / 5 / 12
50% KP
31,126
24.9% share
12,569g
173 CS · 7.2/m
zumpi#kai
Bard · Support
4 / 3 / 20
57.1% KP
10,815
8.7% share
8,948g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
