Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 110 days ago
16 / 11 / 9
K / D / A
59.5%
Kill participation
1,965.8
Damage / min
19,782g
532.3 gold / min
36
6 placed · 7 cleared
318
8.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
17 / 6 / 5
44% KP
42,623
24.2% share
21,625g
295 CS · 7.9/m
87ÉDOSPORT#081
Xin Zhao · Jungle
8 / 7 / 6
28% KP
27,422
15.6% share
16,162g
242 CS · 6.5/m
Tkk#BR2
Locke · Mid
9 / 10 / 4
26% KP
25,627
14.6% share
14,170g
200 CS · 5.4/m
titanzeraaa#r10
Vel'Koz · ADC
15 / 10 / 13
56% KP
58,582
33.3% share
19,743g
275 CS · 7.4/m
别放弃#copy
Sona · Support
1 / 9 / 30
62% KP
21,689
12.3% share
12,785g
51 CS · 1.4/m
Red side
Defeatpachawk#171
Gangplank · Top
5 / 10 / 10
35.7% KP
30,706
15.1% share
15,186g
271 CS · 7.3/m
miss u everyday#1807
Karthus · Jungle
16 / 11 / 9
59.5% KP
73,061
35.9% share
19,782g
318 CS · 8.6/m
TictaczileanFAKE#157
Zilean · Mid
3 / 5 / 16
45.2% KP
26,948
13.2% share
12,520g
214 CS · 5.8/m
romario 1994#prime
Viktor · ADC
7 / 13 / 13
47.6% KP
26,689
13.1% share
15,581g
246 CS · 6.6/m
Flyrenn#BR1
Senna · Support
11 / 11 / 15
61.9% KP
46,129
22.7% share
16,456g
61 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
