Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 109 days ago
5 / 4 / 9
K / D / A
43.8%
Kill participation
612.9
Damage / min
7,580g
359.5 gold / min
76
30 placed · 9 cleared
24
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanvurgesa#BR1
Aatrox · Top
6 / 7 / 3
45% KP
14,008
20.7% share
8,405g
136 CS · 6.5/m
Ayrton S#asdf
Locke · Jungle
7 / 4 / 2
45% KP
8,426
12.4% share
10,266g
136 CS · 6.5/m
mesmo assim#olmo
Aurora · Mid
2 / 8 / 4
30% KP
15,276
22.5% share
7,177g
134 CS · 6.4/m
HotPie#0802
Miss Fortune · ADC
3 / 8 / 4
35% KP
15,095
22.3% share
8,801g
152 CS · 7.2/m
SuperCleber#Super
Vel'Koz · Support
2 / 5 / 9
55% KP
14,952
22.1% share
6,543g
27 CS · 1.3/m
Red side
VictoryAoshiAsak#BR1
Master Yi · Top
4 / 7 / 5
28.1% KP
17,303
20.6% share
9,270g
157 CS · 7.4/m
PhantomL0rd#DEATH
Quinn · Jungle
12 / 2 / 7
59.4% KP
22,308
26.6% share
12,288g
177 CS · 8.4/m
quero injustica#feIca
Ryze · Mid
7 / 3 / 5
37.5% KP
21,430
25.5% share
11,133g
201 CS · 9.5/m
Delphin#adc
Caitlyn · ADC
4 / 4 / 3
21.9% KP
9,985
11.9% share
10,613g
193 CS · 9.2/m
miss u everyday#1807
Elise · Support
5 / 4 / 9
43.8% KP
12,922
15.4% share
7,580g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
