Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 107 days ago
10 / 10 / 10
K / D / A
46.5%
Kill participation
1,036.8
Damage / min
16,278g
488.1 gold / min
25
16 placed · 3 cleared
252
7.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Gangplank · Top
8 / 3 / 10
50% KP
38,865
24.9% share
16,146g
288 CS · 8.6/m
Dizin#Dizin
Locke · Jungle
9 / 6 / 4
36.1% KP
24,822
15.9% share
14,972g
236 CS · 7.1/m
Quinn#zinha
Quinn · Mid
4 / 11 / 4
22.2% KP
26,359
16.9% share
13,164g
263 CS · 7.9/m
titanzeraaa#r10
Swain · ADC
10 / 11 / 9
52.8% KP
43,513
27.9% share
16,008g
248 CS · 7.4/m
Manel#BR2
Camille · Support
5 / 12 / 16
58.3% KP
22,274
14.3% share
11,205g
33 CS · 1/m
Red side
VictoryPETRUS#OWO
Teemo · Top
5 / 9 / 11
37.2% KP
35,047
21.8% share
12,474g
223 CS · 6.7/m
Drakehero#BR07
Olaf · Jungle
13 / 5 / 12
58.1% KP
32,971
20.5% share
18,060g
264 CS · 7.9/m
Espargues#br1
Twisted Fate · Mid
9 / 5 / 21
69.8% KP
38,467
24% share
15,376g
236 CS · 7.1/m
miss u everyday#1807
Ezreal · ADC
10 / 10 / 10
46.5% KP
34,577
21.5% share
16,278g
252 CS · 7.6/m
NKZ Reach#SONA
Sona · Support
6 / 7 / 30
83.7% KP
19,390
12.1% share
11,370g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
