Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 107 days ago
11 / 4 / 1
K / D / A
54.5%
Kill participation
1,450.4
Damage / min
13,673g
548.7 gold / min
32
13 placed · 2 cleared
233
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMako#GoVKS
Jax · Top
1 / 7 / 2
50% KP
7,915
14.1% share
6,876g
123 CS · 4.9/m
dark triad talon#888
Naafiri · Jungle
2 / 3 / 3
83.3% KP
14,260
25.4% share
9,495g
179 CS · 7.2/m
Flxrzinha#br1
Tahm Kench · Mid
1 / 6 / 1
33.3% KP
15,889
28.3% share
7,195g
151 CS · 6.1/m
anvurgesa#BR1
Yunara · ADC
2 / 5 / 0
33.3% KP
14,169
25.2% share
10,894g
243 CS · 9.8/m
Luminous Fox#br1
Soraka · Support
0 / 1 / 2
33.3% KP
3,928
7% share
5,701g
29 CS · 1.2/m
Red side
Victorymiss u everyday#1807
Gangplank · Top
11 / 4 / 1
54.5% KP
36,138
36.2% share
13,673g
233 CS · 9.4/m
Unlucky#BR3
Wukong · Jungle
3 / 0 / 5
36.4% KP
10,543
10.6% share
11,388g
193 CS · 7.7/m
Búl#br1
Anivia · Mid
0 / 2 / 7
31.8% KP
23,777
23.8% share
9,312g
184 CS · 7.4/m
Vampire Fangs#csx
Hwei · ADC
5 / 0 / 6
50% KP
14,498
14.5% share
11,324g
194 CS · 7.8/m
TTV RAFINH413#TTV
Gragas · Support
3 / 0 / 12
68.2% KP
14,953
15% share
9,012g
47 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
