Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 107 days ago
15 / 12 / 14
K / D / A
50%
Kill participation
927.8
Damage / min
19,465g
500.6 gold / min
57
12 placed · 9 cleared
295
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPETRUS#OWO
Rengar · Top
5 / 12 / 8
26.5% KP
25,437
12.8% share
14,109g
220 CS · 5.7/m
tank melter#2410
Karthus · Jungle
24 / 13 / 11
71.4% KP
78,068
39.3% share
23,157g
287 CS · 7.4/m
Hallts#777
Annie · Mid
9 / 8 / 15
49% KP
40,616
20.4% share
16,383g
260 CS · 6.7/m
4848888#лучше
Ezreal · ADC
11 / 12 / 11
44.9% KP
48,748
24.5% share
19,063g
279 CS · 7.2/m
Naoikirin#Hope
Alistar · Support
0 / 14 / 18
36.7% KP
5,812
2.9% share
9,545g
31 CS · 0.8/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 6 / 22
48.3% KP
47,275
21.9% share
16,904g
270 CS · 6.9/m
miss u everyday#1807
Hecarim · Jungle
15 / 12 / 14
50% KP
36,077
16.7% share
19,465g
295 CS · 7.6/m
Fake Ranker#Faith
Quinn · Mid
14 / 12 / 13
46.6% KP
45,247
21% share
16,885g
209 CS · 5.4/m
Brance#Branc
Varus · ADC
19 / 13 / 20
67.2% KP
72,194
33.5% share
23,111g
330 CS · 8.5/m
Velthan#Sup
Karma · Support
4 / 6 / 38
72.4% KP
14,980
6.9% share
13,759g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
