Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 107 days ago
5 / 10 / 15
K / D / A
52.6%
Kill participation
733.3
Damage / min
10,803g
343 gold / min
124
59 placed · 12 cleared
28
0.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
5 / 12 / 10
30% KP
24,031
15.7% share
14,030g
226 CS · 7.2/m
Baby Levi#tutu
Rek'Sai · Jungle
24 / 3 / 9
66% KP
50,209
32.8% share
19,658g
195 CS · 6.2/m
Kveeykva#BR1
Hwei · Mid
8 / 7 / 14
44% KP
30,843
20.1% share
14,081g
214 CS · 6.8/m
Twikiwik#weak
Lux · ADC
12 / 5 / 15
54% KP
29,384
19.2% share
17,092g
234 CS · 7.4/m
houndin#yas
Jax · Support
1 / 11 / 16
34% KP
18,716
12.2% share
10,100g
43 CS · 1.4/m
Red side
Defeateu amo gato#jmz
Quinn · Top
14 / 10 / 8
57.9% KP
36,880
28.5% share
15,409g
207 CS · 6.6/m
NATSUKI SUBARU#MILIA
Ekko · Jungle
7 / 7 / 10
44.7% KP
25,591
19.8% share
13,900g
208 CS · 6.6/m
MorreRindo#1x1
Irelia · Mid
5 / 14 / 3
21.1% KP
22,606
17.5% share
11,797g
229 CS · 7.3/m
dearly beloved#btt
Tristana · ADC
7 / 9 / 3
26.3% KP
21,357
16.5% share
15,003g
263 CS · 8.3/m
miss u everyday#1807
Camille · Support
5 / 10 / 15
52.6% KP
23,099
17.8% share
10,803g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
