Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 107 days ago
11 / 7 / 6
K / D / A
56.7%
Kill participation
1,064.1
Damage / min
12,373g
507.4 gold / min
19
11 placed · 3 cleared
164
6.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDufrens Mit#chupi
Yasuo · Top
5 / 9 / 7
29.3% KP
16,337
13% share
11,027g
191 CS · 7.8/m
RESILIÊNCIA#NOOB
Lee Sin · Jungle
7 / 8 / 17
58.5% KP
17,842
14.2% share
12,010g
157 CS · 6.4/m
Qats#BR2
Syndra · Mid
9 / 3 / 9
43.9% KP
34,087
27.2% share
11,940g
216 CS · 8.9/m
4848888#лучше
Ezreal · ADC
14 / 3 / 13
65.9% KP
47,971
38.2% share
16,068g
224 CS · 9.2/m
Ferarrar#Fera
Trundle · Support
6 / 7 / 15
51.2% KP
9,268
7.4% share
9,952g
36 CS · 1.5/m
Red side
Defeatmiss u everyday#1807
Jayce · Top
11 / 7 / 6
56.7% KP
25,946
29.9% share
12,373g
164 CS · 6.7/m
the promise#1337
Olaf · Jungle
6 / 5 / 5
36.7% KP
11,637
13.4% share
11,377g
181 CS · 7.4/m
dias de chuva#222
Viktor · Mid
3 / 9 / 9
40% KP
14,881
17.1% share
8,371g
148 CS · 6.1/m
mctulio12#faux
Anivia · ADC
5 / 8 / 10
50% KP
16,344
18.8% share
10,126g
167 CS · 6.8/m
cicil#1711
Camille · Support
5 / 12 / 9
46.7% KP
18,088
20.8% share
8,477g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
