Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 105 days ago
6 / 16 / 26
K / D / A
48.5%
Kill participation
896.3
Damage / min
15,260g
356.4 gold / min
173
73 placed · 18 cleared
64
1.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIJACK#GOD
Teemo · Top
7 / 17 / 12
37.3% KP
56,546
27.3% share
17,414g
316 CS · 7.4/m
sojourn#luv
Rengar · Jungle
13 / 15 / 10
45.1% KP
38,322
18.5% share
19,384g
269 CS · 6.3/m
Miragem#KR3
Yone · Mid
15 / 10 / 5
39.2% KP
43,173
20.9% share
21,519g
350 CS · 8.2/m
Trader#1234
Varus · ADC
13 / 7 / 16
56.9% KP
53,353
25.8% share
22,568g
328 CS · 7.7/m
Freedon#br1
Leona · Support
3 / 17 / 25
54.9% KP
15,377
7.4% share
13,381g
40 CS · 0.9/m
Red side
Victoryparansaek#zzz
Jayce · Top
18 / 9 / 13
47% KP
69,834
29% share
20,479g
303 CS · 7.1/m
RESILIÊNCIA#NOOB
Locke · Jungle
15 / 8 / 14
43.9% KP
38,585
16% share
21,511g
334 CS · 7.8/m
Vevé#br3
Veigar · Mid
23 / 5 / 14
56.1% KP
67,173
27.9% share
25,961g
370 CS · 8.6/m
TwitchTV Zeyfrom#King
Samira · ADC
4 / 13 / 17
31.8% KP
26,498
11% share
16,726g
252 CS · 5.9/m
miss u everyday#1807
Pantheon · Support
6 / 16 / 26
48.5% KP
38,376
16% share
15,260g
64 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
