Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 105 days ago
13 / 4 / 9
K / D / A
62.9%
Kill participation
1,420.2
Damage / min
15,886g
520 gold / min
34
14 placed · 3 cleared
270
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaori#seya7
Riven · Top
7 / 10 / 4
33.3% KP
14,921
13.5% share
13,966g
171 CS · 5.6/m
Drakehero#BR07
Vi · Jungle
6 / 3 / 20
78.8% KP
19,178
17.3% share
13,247g
193 CS · 6.3/m
Leba#nvm
Ahri · Mid
3 / 7 / 16
57.6% KP
20,917
18.9% share
10,664g
186 CS · 6.1/m
Purple#BR5
Xayah · ADC
13 / 7 / 13
78.8% KP
44,028
39.7% share
19,155g
279 CS · 9.1/m
Lepisas#br1
Shen · Support
4 / 8 / 25
87.9% KP
11,879
10.7% share
10,068g
34 CS · 1.1/m
Red side
DefeatManolito#KICK
K'Sante · Top
3 / 7 / 8
31.4% KP
20,710
17.7% share
10,805g
211 CS · 6.9/m
Genos#BIG
Lee Sin · Jungle
12 / 5 / 9
60% KP
21,078
18% share
13,808g
201 CS · 6.6/m
miss u everyday#1807
Viktor · Mid
13 / 4 / 9
62.9% KP
43,388
37% share
15,886g
270 CS · 8.8/m
inori#lrsz
Senna · ADC
4 / 7 / 12
45.7% KP
20,606
17.6% share
10,289g
109 CS · 3.6/m
Monster#NWA
Elise · Support
3 / 10 / 16
54.3% KP
11,402
9.7% share
8,836g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
