Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 103 days ago
5 / 8 / 16
K / D / A
51.2%
Kill participation
802
Damage / min
11,200g
368.4 gold / min
130
61 placed · 14 cleared
28
0.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryluhcaslobo#RENGA
Warwick · Top
9 / 5 / 6
36.6% KP
29,885
22.8% share
14,293g
234 CS · 7.7/m
NeuroN#VWG4
Fiddlesticks · Jungle
9 / 1 / 7
39% KP
17,668
13.5% share
14,320g
244 CS · 8/m
lynkez#12345
Tryndamere · Mid
7 / 3 / 14
51.2% KP
32,737
25% share
15,571g
304 CS · 10/m
BLUHGANGSANCHEZj#XAXA
Syndra · ADC
11 / 4 / 5
39% KP
26,222
20% share
16,162g
291 CS · 9.6/m
miss u everyday#1807
Camille · Support
5 / 8 / 16
51.2% KP
24,381
18.6% share
11,200g
28 CS · 0.9/m
Red side
DefeatGetulio#tft
Olaf · Top
0 / 11 / 3
14.3% KP
15,520
14.3% share
9,118g
225 CS · 7.4/m
resenha#bolo
Aatrox · Jungle
7 / 8 / 4
52.4% KP
16,123
14.8% share
11,851g
200 CS · 6.6/m
Techy#777
Kassadin · Mid
7 / 5 / 1
38.1% KP
22,713
20.9% share
13,579g
248 CS · 8.2/m
chill guy#lgo
Hwei · ADC
6 / 5 / 8
66.7% KP
35,803
32.9% share
14,859g
281 CS · 9.2/m
uzent#fifi
Jax · Support
1 / 12 / 14
71.4% KP
18,551
17.1% share
8,688g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
