Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 101 days ago
7 / 9 / 16
K / D / A
46%
Kill participation
722.9
Damage / min
14,899g
472.7 gold / min
45
10 placed · 5 cleared
232
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Renekton · Top
7 / 6 / 7
28% KP
25,525
17.3% share
14,312g
248 CS · 7.9/m
miss u everyday#1807
Ryze · Jungle
7 / 9 / 16
46% KP
22,784
15.4% share
14,899g
232 CS · 7.4/m
Guaxi#legal
Vladimir · Mid
13 / 2 / 8
42% KP
40,168
27.2% share
15,871g
258 CS · 8.2/m
romario 1994#prime
Sivir · ADC
17 / 12 / 12
58% KP
39,857
27% share
19,228g
247 CS · 7.8/m
nicklink#12345
Jax · Support
6 / 12 / 11
34% KP
19,512
13.2% share
12,240g
53 CS · 1.7/m
Red side
DefeatDudu Duelista#dudu
Riven · Top
8 / 10 / 6
34.1% KP
25,774
16.5% share
13,909g
216 CS · 6.9/m
devils den#hugo
Karthus · Jungle
14 / 8 / 14
68.3% KP
53,615
34.2% share
17,685g
274 CS · 8.7/m
NAGASAWA#TOP1
Akali · Mid
4 / 7 / 5
22% KP
22,861
14.6% share
11,193g
229 CS · 7.3/m
titanzeraaa#r10
Cassiopeia · ADC
9 / 11 / 15
58.5% KP
38,379
24.5% share
14,582g
193 CS · 6.1/m
tungtungsahur67#magy
Sylas · Support
6 / 14 / 10
39% KP
15,978
10.2% share
9,784g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
