Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 101 days ago
7 / 12 / 5
K / D / A
70.6%
Kill participation
893.9
Damage / min
12,074g
461.4 gold / min
30
18 placed · 0 cleared
198
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypachawk#171
Gangplank · Top
10 / 2 / 4
33.3% KP
22,682
21% share
15,457g
246 CS · 9.4/m
SpaceBound#atyou
Quinn · Jungle
16 / 3 / 5
50% KP
33,999
31.5% share
17,069g
242 CS · 9.2/m
thusco02#BR1
Taliyah · Mid
4 / 6 / 12
38.1% KP
16,017
14.9% share
9,973g
194 CS · 7.4/m
lynkez#12345
Hwei · ADC
12 / 3 / 6
42.9% KP
25,803
23.9% share
14,277g
221 CS · 8.4/m
Be Happy#P0C4S
Rell · Support
0 / 3 / 21
50% KP
9,300
8.6% share
8,274g
27 CS · 1/m
Red side
DefeatVallhìr#001
Olaf · Top
1 / 9 / 3
23.5% KP
7,584
10.1% share
8,073g
166 CS · 6.3/m
joi#ウォレス社
Karthus · Jungle
3 / 11 / 6
52.9% KP
23,389
31.1% share
9,848g
161 CS · 6.2/m
rotten beauty#069
Zed · Mid
4 / 5 / 3
41.2% KP
15,339
20.4% share
10,768g
201 CS · 7.7/m
miss u everyday#1807
Brand · ADC
7 / 12 / 5
70.6% KP
23,391
31.1% share
12,074g
198 CS · 7.6/m
Luminous Fox#br1
Sona · Support
2 / 5 / 7
52.9% KP
5,591
7.4% share
7,845g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
