Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 101 days ago
1 / 6 / 7
K / D / A
61.5%
Kill participation
699.5
Damage / min
10,146g
406.9 gold / min
26
13 placed · 2 cleared
247
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Yone · Top
3 / 11 / 2
38.5% KP
14,849
23.7% share
8,550g
158 CS · 6.3/m
TTVNehemmiahlol#Stoic
Viego · Jungle
4 / 7 / 5
69.2% KP
8,463
13.5% share
9,575g
128 CS · 5.1/m
miss u everyday#1807
Ryze · Mid
1 / 6 / 7
61.5% KP
17,440
27.8% share
10,146g
247 CS · 9.9/m
v1ni#verso
Senna · ADC
5 / 8 / 2
53.8% KP
16,306
26% share
10,973g
157 CS · 6.3/m
саград прекрасны#хвэй
Milio · Support
0 / 4 / 9
69.2% KP
5,635
9% share
6,185g
19 CS · 0.8/m
Red side
VictoryAsteek#Asték
Quinn · Top
10 / 4 / 14
66.7% KP
35,353
33.9% share
12,761g
178 CS · 7.1/m
Dizin#Dizin
Naafiri · Jungle
15 / 2 / 5
55.6% KP
21,493
20.6% share
15,269g
214 CS · 8.6/m
blue locke#ego
Cassiopeia · Mid
5 / 3 / 4
25% KP
14,409
13.8% share
10,860g
232 CS · 9.3/m
caio roque#br1
Brand · ADC
4 / 2 / 8
33.3% KP
21,335
20.5% share
10,987g
187 CS · 7.5/m
inori#lrsz
Sona · Support
2 / 3 / 20
61.1% KP
11,720
11.2% share
9,080g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
