Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 100 days ago
8 / 7 / 31
K / D / A
72.2%
Kill participation
986.8
Damage / min
16,592g
417.4 gold / min
188
59 placed · 34 cleared
66
1.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiyahara#013
Darius · Top
9 / 10 / 7
29.6% KP
42,588
21.1% share
17,739g
277 CS · 7/m
galeforce abuser#br1
Viego · Jungle
16 / 9 / 9
46.3% KP
38,641
19.1% share
19,763g
261 CS · 6.6/m
LAGOSTA WEAKSIDE#nhom
Locke · Mid
11 / 11 / 11
40.7% KP
37,758
18.7% share
15,405g
237 CS · 6/m
kazzuto#kzzt
Yone · ADC
10 / 14 / 16
48.1% KP
44,010
21.8% share
19,264g
294 CS · 7.4/m
miss u everyday#1807
Nidalee · Support
8 / 7 / 31
72.2% KP
39,225
19.4% share
16,592g
66 CS · 1.7/m
Red side
DefeatWhiteReaper#crazy
Renekton · Top
5 / 11 / 8
25.5% KP
27,683
12.6% share
13,842g
249 CS · 6.3/m
Gragolandia#MILK
Wukong · Jungle
16 / 10 / 14
58.8% KP
49,508
22.5% share
21,701g
306 CS · 7.7/m
RagZark#RAG
Singed · Mid
12 / 6 / 20
62.7% KP
41,425
18.8% share
17,909g
285 CS · 7.2/m
Let it burn#9458
Karthus · ADC
15 / 20 / 18
64.7% KP
78,903
35.9% share
20,771g
254 CS · 6.4/m
TAGITAM#BR112
Nautilus · Support
3 / 7 / 32
68.6% KP
22,383
10.2% share
13,034g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
