Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 98 days ago
3 / 4 / 14
K / D / A
70.8%
Kill participation
594.8
Damage / min
9,070g
326.3 gold / min
121
44 placed · 22 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Vayne · Top
3 / 5 / 3
37.5% KP
17,735
21.2% share
9,003g
169 CS · 6.1/m
N I H I L メ#CDRP
Aatrox · Jungle
6 / 8 / 3
56.3% KP
23,290
27.8% share
10,204g
165 CS · 5.9/m
COUTINHO#PVH
Ryze · Mid
2 / 2 / 4
37.5% KP
20,350
24.3% share
10,227g
243 CS · 8.7/m
Marvinzinho#1234
Veigar · ADC
3 / 3 / 0
18.8% KP
17,347
20.7% share
11,306g
261 CS · 9.4/m
tebasRJ#GANG
Alistar · Support
2 / 6 / 6
50% KP
5,088
6.1% share
7,159g
20 CS · 0.7/m
Red side
Victoryquero injustica#feIca
Draven · Top
6 / 7 / 5
45.8% KP
25,448
25.2% share
12,538g
188 CS · 6.8/m
SuperCleber#Super
Kindred · Jungle
2 / 4 / 14
66.7% KP
24,301
24% share
12,182g
218 CS · 7.8/m
TWTV RagZark#RAG
Singed · Mid
5 / 1 / 8
54.2% KP
16,261
16.1% share
11,717g
227 CS · 8.2/m
Tkk#BR2
Caitlyn · ADC
8 / 0 / 2
41.7% KP
18,555
18.4% share
14,744g
281 CS · 10.1/m
miss u everyday#1807
Nidalee · Support
3 / 4 / 14
70.8% KP
16,535
16.4% share
9,070g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
