Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 98 days ago
18 / 3 / 5
K / D / A
60.5%
Kill participation
1,732.4
Damage / min
16,819g
663.5 gold / min
26
15 placed · 1 cleared
242
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrunoJamees#br1
Yone · Top
0 / 9 / 2
16.7% KP
17,745
22.1% share
8,418g
202 CS · 8/m
Neymar Jr#1457
Locke · Jungle
9 / 6 / 1
83.3% KP
20,848
25.9% share
12,909g
163 CS · 6.4/m
sing 4 da moment#90210
Orianna · Mid
3 / 5 / 0
25% KP
21,632
26.9% share
10,592g
246 CS · 9.7/m
NATSUKI SUBARU#MILIA
Kai'Sa · ADC
0 / 9 / 5
41.7% KP
14,676
18.3% share
11,485g
230 CS · 9.1/m
firewalkwithme#nana
Karma · Support
0 / 9 / 7
58.3% KP
5,465
6.8% share
6,598g
31 CS · 1.2/m
Red side
Victoryb4zz#444
Malphite · Top
4 / 4 / 5
23.7% KP
17,784
16% share
10,326g
189 CS · 7.5/m
Ure Mine#agony
Hecarim · Jungle
8 / 1 / 11
50% KP
15,393
13.8% share
13,622g
228 CS · 9/m
choco#TDC
Ryze · Mid
4 / 1 / 5
23.7% KP
21,554
19.4% share
11,586g
281 CS · 11.1/m
miss u everyday#1807
Ezreal · ADC
18 / 3 / 5
60.5% KP
43,916
39.5% share
16,819g
242 CS · 9.5/m
Int Account#BR2
Sona · Support
4 / 3 / 17
55.3% KP
12,569
11.3% share
9,575g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
