Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 95 days ago
11 / 6 / 0
K / D / A
78.6%
Kill participation
940.6
Damage / min
14,146g
552.2 gold / min
18
11 placed · 0 cleared
261
10.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryits okay#true
Vayne · Top
1 / 9 / 5
20.7% KP
12,255
14.2% share
7,391g
135 CS · 5.3/m
Dizin#Dizin
Qiyana · Jungle
19 / 0 / 4
79.3% KP
31,686
36.6% share
20,075g
307 CS · 12/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
5 / 1 / 7
41.4% KP
21,789
25.2% share
11,785g
215 CS · 8.4/m
Infant#0 ego
Heimerdinger · ADC
4 / 2 / 2
20.7% KP
15,116
17.5% share
12,469g
234 CS · 9.1/m
peek m0NESY ssj2#jper
Nautilus · Support
0 / 2 / 15
51.7% KP
5,659
6.5% share
7,375g
24 CS · 0.9/m
Red side
Defeatmiss u everyday#1807
Irelia · Top
11 / 6 / 0
78.6% KP
24,096
38.4% share
14,146g
261 CS · 10.2/m
Viper3778#6922
Nasus · Jungle
0 / 8 / 1
7.1% KP
1,196
1.9% share
5,502g
53 CS · 2.1/m
Lucas Barbarini#Lucas
Hwei · Mid
1 / 3 / 0
7.1% KP
14,340
22.8% share
8,716g
218 CS · 8.5/m
Ado#Void
Syndra · ADC
2 / 7 / 0
14.3% KP
18,775
29.9% share
9,798g
211 CS · 8.2/m
kadú#MAX
Thresh · Support
0 / 5 / 5
35.7% KP
4,355
6.9% share
6,328g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
