Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 94 days ago
11 / 3 / 10
K / D / A
67.7%
Kill participation
1,674.1
Damage / min
23,839g
547.4 gold / min
64
23 placed · 11 cleared
411
9.4 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoku de Shineray#TWTV
Heimerdinger · Top
7 / 7 / 9
44.4% KP
48,175
29.2% share
16,360g
284 CS · 6.5/m
juny#misa
Naafiri · Jungle
11 / 5 / 9
55.6% KP
38,266
23.2% share
23,583g
328 CS · 7.5/m
cristal#relly
Lux · Mid
11 / 5 / 11
61.1% KP
47,672
28.9% share
21,207g
386 CS · 8.9/m
HotPie#0802
Kai'Sa · ADC
5 / 8 / 6
30.6% KP
24,180
14.7% share
17,663g
335 CS · 7.7/m
Laure#xdxd
Alistar · Support
2 / 6 / 12
38.9% KP
6,536
4% share
11,335g
37 CS · 0.8/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Irelia · Top
5 / 12 / 6
35.5% KP
19,533
11.3% share
17,436g
310 CS · 7.1/m
Dizin#Dizin
Qiyana · Jungle
11 / 6 / 6
54.8% KP
47,878
27.8% share
24,361g
362 CS · 8.3/m
nuits d ete#give1
Yasuo · Mid
3 / 10 / 6
29% KP
18,958
11% share
18,458g
409 CS · 9.4/m
savitar#1807
Syndra · ADC
11 / 3 / 10
67.7% KP
72,908
42.3% share
23,839g
411 CS · 9.4/m
barinho#hxh
Nami · Support
1 / 5 / 19
64.5% KP
13,192
7.6% share
12,757g
42 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
