Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 94 days ago
6 / 8 / 5
K / D / A
35.5%
Kill participation
1,030.8
Damage / min
12,111g
492.7 gold / min
14
11 placed · 0 cleared
192
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDroga é o Leozin#NKZ
Rengar · Top
3 / 6 / 0
11.5% KP
8,391
10% share
9,096g
184 CS · 7.5/m
juny#misa
Evelynn · Jungle
9 / 4 / 8
65.4% KP
21,201
25.3% share
11,616g
142 CS · 5.8/m
nuits d ete#give1
Jayce · Mid
6 / 8 / 8
53.8% KP
23,035
27.4% share
10,986g
202 CS · 8.2/m
HotPie#0802
Kai'Sa · ADC
4 / 8 / 11
57.7% KP
16,176
19.3% share
9,816g
157 CS · 6.4/m
TurquesaH#br1
Camille · Support
4 / 5 / 13
65.4% KP
15,142
18% share
8,147g
20 CS · 0.8/m
Red side
Victorypedrin mage#sigm4
Akali · Top
5 / 2 / 6
35.5% KP
13,248
14.4% share
9,894g
161 CS · 6.5/m
Levi#zin
Nasus · Jungle
4 / 3 / 3
22.6% KP
12,223
13.3% share
9,174g
150 CS · 6.1/m
neon#pir
Yone · Mid
5 / 5 / 6
35.5% KP
18,895
20.5% share
10,592g
197 CS · 8/m
savitar#1807
Ezreal · ADC
6 / 8 / 5
35.5% KP
25,341
27.5% share
12,111g
192 CS · 7.8/m
Telas#0604
Jax · Support
11 / 8 / 5
51.6% KP
22,449
24.4% share
10,957g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
