Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 94 days ago
4 / 5 / 5
K / D / A
69.2%
Kill participation
458.4
Damage / min
8,459g
402.5 gold / min
34
11 placed · 3 cleared
147
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiyahara#013
Dr. Mundo · Top
3 / 0 / 7
47.6% KP
10,529
18.2% share
8,304g
175 CS · 8.3/m
Vevé#br3
Jarvan IV · Jungle
11 / 2 / 9
95.2% KP
16,077
27.8% share
11,737g
159 CS · 7.6/m
Nutshell#123
Ryze · Mid
3 / 0 / 8
52.4% KP
8,549
14.8% share
8,654g
204 CS · 9.7/m
é o piquirito#poro
Kai'Sa · ADC
3 / 6 / 4
33.3% KP
9,121
15.8% share
8,739g
150 CS · 7.1/m
K A I T O#Chato
Lux · Support
1 / 5 / 14
71.4% KP
13,557
23.4% share
6,399g
42 CS · 2/m
Red side
DefeatVKS NEXT TOPKING#crown
Vayne · Top
1 / 2 / 1
15.4% KP
14,228
26% share
7,327g
192 CS · 9.1/m
savitar#1807
Lee Sin · Jungle
4 / 5 / 5
69.2% KP
9,635
17.6% share
8,459g
147 CS · 7/m
lllllllllllllll#XDXD
Yasuo · Mid
4 / 6 / 1
38.5% KP
10,139
18.5% share
8,140g
180 CS · 8.6/m
GuoliverX#mel
Hwei · ADC
3 / 4 / 5
61.5% KP
16,754
30.6% share
9,060g
168 CS · 8/m
atilemrac#luv
Twisted Fate · Support
1 / 4 / 9
76.9% KP
4,063
7.4% share
6,212g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
