Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 93 days ago
10 / 10 / 10
K / D / A
57.1%
Kill participation
861.2
Damage / min
12,996g
409.3 gold / min
151
56 placed · 20 cleared
38
1.2 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchoco#TDC
Vladimir · Top
6 / 5 / 7
37.1% KP
37,833
29.2% share
13,452g
253 CS · 8/m
Elcavo#wuju
Master Yi · Jungle
5 / 10 / 6
31.4% KP
15,817
12.2% share
13,553g
236 CS · 7.4/m
Picknn#br1
Zoe · Mid
10 / 6 / 10
57.1% KP
35,602
27.5% share
14,322g
207 CS · 6.5/m
ave gratia plena#maria
Yasuo · ADC
4 / 8 / 6
28.6% KP
13,075
10.1% share
12,276g
229 CS · 7.2/m
savitar#1807
Camille · Support
10 / 10 / 10
57.1% KP
27,342
21.1% share
12,996g
38 CS · 1.2/m
Red side
VictoryNutshell#123
Yone · Top
10 / 5 / 10
51.3% KP
37,792
27.5% share
17,274g
301 CS · 9.5/m
Patolino o Mago#1116
Udyr · Jungle
11 / 6 / 18
74.4% KP
32,192
23.4% share
16,666g
202 CS · 6.4/m
asamo#hylia
Taliyah · Mid
8 / 9 / 15
59% KP
29,158
21.2% share
13,220g
221 CS · 7/m
Tesseroli2#br1
Jinx · ADC
6 / 8 / 11
43.6% KP
21,414
15.6% share
14,046g
184 CS · 5.8/m
scamber#BR1
Rell · Support
4 / 7 / 31
89.7% KP
17,089
12.4% share
11,467g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
