Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 93 days ago
9 / 7 / 12
K / D / A
56.8%
Kill participation
875.6
Damage / min
15,491g
543.9 gold / min
21
16 placed · 1 cleared
253
8.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Mordekaiser · Top
6 / 6 / 3
25.7% KP
30,535
22.9% share
12,484g
237 CS · 8.3/m
RESILIÊNCIA#NOOB
Sylas · Jungle
6 / 9 / 10
45.7% KP
23,234
17.4% share
11,788g
197 CS · 6.9/m
Tevez Jobin#0208
Jayce · Mid
11 / 5 / 9
57.1% KP
49,891
37.5% share
15,517g
237 CS · 8.3/m
i wanna tell u#lexie
Miss Fortune · ADC
4 / 7 / 4
22.9% KP
15,614
11.7% share
12,232g
224 CS · 7.9/m
Naoikirin#Hope
Pyke · Support
8 / 10 / 10
51.4% KP
13,881
10.4% share
9,732g
25 CS · 0.9/m
Red side
Victorydinossauro#vazio
Dr. Mundo · Top
9 / 5 / 7
43.2% KP
33,157
28.7% share
13,243g
217 CS · 7.6/m
juny#misa
Shyvana · Jungle
14 / 2 / 7
56.8% KP
33,900
29.3% share
16,688g
255 CS · 9/m
klyer#zzz
Yone · Mid
2 / 7 / 9
29.7% KP
12,045
10.4% share
9,876g
187 CS · 6.6/m
savitar#1807
Syndra · ADC
9 / 7 / 12
56.8% KP
24,940
21.6% share
15,491g
253 CS · 8.9/m
이민규 peach#2000
Jax · Support
3 / 14 / 11
37.8% KP
11,686
10.1% share
8,757g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
