Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 93 days ago
3 / 5 / 10
K / D / A
41.9%
Kill participation
1,351
Damage / min
17,758g
472.7 gold / min
40
20 placed · 5 cleared
344
9.2 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Gragas · Top
1 / 4 / 17
58.1% KP
40,107
19.1% share
15,080g
293 CS · 7.8/m
Aegis#ijji
Qiyana · Jungle
13 / 5 / 9
71% KP
54,127
25.7% share
21,964g
276 CS · 7.3/m
blue locke#ego
Ryze · Mid
11 / 5 / 6
54.8% KP
50,743
24.1% share
17,889g
304 CS · 8.1/m
savitar#1807
Ezreal · ADC
3 / 5 / 10
41.9% KP
50,754
24.1% share
17,758g
344 CS · 9.2/m
Shiny Abra#BR1
Alistar · Support
3 / 8 / 14
54.8% KP
14,656
7% share
10,440g
20 CS · 0.5/m
Red side
DefeatSuperCleber#Super
Aatrox · Top
4 / 4 / 9
48.1% KP
32,557
21.9% share
15,500g
325 CS · 8.7/m
Belizário#BR0
Mordekaiser · Jungle
4 / 10 / 8
44.4% KP
19,394
13% share
11,710g
185 CS · 4.9/m
gantz#gabi
Zed · Mid
14 / 5 / 6
74.1% KP
60,012
40.3% share
23,866g
352 CS · 9.4/m
IDESERVEIT#bipi
Cassiopeia · ADC
3 / 4 / 7
37% KP
26,931
18.1% share
16,135g
362 CS · 9.6/m
yogamersdobem#YYYYY
Rakan · Support
2 / 8 / 12
51.9% KP
10,092
6.8% share
9,747g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
