Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 92 days ago
15 / 4 / 7
K / D / A
59.5%
Kill participation
1,588.8
Damage / min
18,235g
601.8 gold / min
25
18 placed · 2 cleared
284
9.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatim not abel#BR1
Jayce · Top
5 / 3 / 6
39.3% KP
28,666
23.2% share
13,840g
263 CS · 8.7/m
Tapioka French#br1
Qiyana · Jungle
11 / 10 / 6
60.7% KP
30,332
24.6% share
18,729g
218 CS · 7.2/m
Vevé#br3
Veigar · Mid
8 / 7 / 9
60.7% KP
33,399
27% share
13,486g
233 CS · 7.7/m
Chosen#CHS
Seraphine · ADC
0 / 8 / 9
32.1% KP
12,245
9.9% share
8,856g
134 CS · 4.4/m
Manel#BR2
Camille · Support
4 / 9 / 12
57.1% KP
18,867
15.3% share
10,116g
29 CS · 1/m
Red side
Victoryhundrdsilentways#wiken
K'Sante · Top
5 / 5 / 5
27% KP
12,703
9.4% share
11,661g
217 CS · 7.2/m
Last Continuum#Kyros
Ekko · Jungle
3 / 8 / 8
29.7% KP
14,804
10.9% share
13,668g
223 CS · 7.4/m
FICA DE QATAO#1004
Hwei · Mid
12 / 6 / 7
51.4% KP
43,211
31.9% share
15,102g
225 CS · 7.4/m
savitar#1807
Ezreal · ADC
15 / 4 / 7
59.5% KP
48,142
35.6% share
18,235g
284 CS · 9.4/m
qzwq#sleep
Bard · Support
2 / 5 / 22
64.9% KP
16,513
12.2% share
10,691g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
