Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 92 days ago
10 / 6 / 13
K / D / A
76.7%
Kill participation
1,387.2
Damage / min
14,627g
590.2 gold / min
19
11 placed · 2 cleared
219
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
2 / 4 / 0
11.1% KP
9,328
15.2% share
8,427g
184 CS · 7.4/m
Monster#NWA
Jarvan IV · Jungle
5 / 6 / 4
50% KP
12,504
20.4% share
10,911g
165 CS · 6.7/m
Ado#Void
Cassiopeia · Mid
5 / 4 / 4
50% KP
17,991
29.3% share
10,132g
211 CS · 8.5/m
Berserker#Gui
Ezreal · ADC
1 / 8 / 1
11.1% KP
11,949
19.5% share
9,063g
182 CS · 7.3/m
Manel#BR2
Pyke · Support
5 / 8 / 5
55.6% KP
9,564
15.6% share
7,341g
12 CS · 0.5/m
Red side
Victoryeu amo gato#jmz
Jax · Top
5 / 2 / 3
26.7% KP
16,748
18.5% share
11,956g
244 CS · 9.8/m
dona luci#vidal
Zyra · Jungle
8 / 1 / 10
60% KP
13,170
14.5% share
12,681g
208 CS · 8.4/m
Wookiye#lux
Lux · Mid
2 / 8 / 7
30% KP
14,570
16.1% share
8,831g
168 CS · 6.8/m
savitar#1807
Syndra · ADC
10 / 6 / 13
76.7% KP
34,380
38% share
14,627g
219 CS · 8.8/m
qzwq#sleep
Bard · Support
5 / 1 / 20
83.3% KP
11,719
12.9% share
9,171g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
