Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 91 days ago
5 / 6 / 12
K / D / A
41.5%
Kill participation
595.2
Damage / min
12,317g
481.4 gold / min
40
8 placed · 5 cleared
195
7.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS NEXT TOPKING#crown
Gnar · Top
4 / 3 / 14
43.9% KP
18,616
19% share
9,783g
157 CS · 6.1/m
savitar#1807
Sylas · Jungle
5 / 6 / 12
41.5% KP
15,227
15.5% share
12,317g
195 CS · 7.6/m
dead inside#satan
Locke · Mid
26 / 3 / 5
75.6% KP
33,703
34.3% share
17,866g
194 CS · 7.6/m
sandman#areia
Ezreal · ADC
5 / 4 / 8
31.7% KP
22,116
22.5% share
12,249g
221 CS · 8.6/m
scamber#BR1
Alistar · Support
1 / 6 / 24
61% KP
8,488
8.6% share
8,366g
11 CS · 0.4/m
Red side
Defeateu amo gato#jmz
Vayne · Top
5 / 11 / 3
36.4% KP
18,234
19.2% share
9,428g
168 CS · 6.6/m
Oikawa Tooru#LEV
Naafiri · Jungle
6 / 6 / 8
63.6% KP
20,549
21.6% share
10,809g
166 CS · 6.5/m
cristal#relly
Ahri · Mid
8 / 9 / 4
54.5% KP
20,667
21.7% share
10,853g
169 CS · 6.6/m
akwww#zxcvb
Sivir · ADC
1 / 5 / 11
54.5% KP
26,292
27.6% share
11,596g
248 CS · 9.7/m
Manel1#br1
Rell · Support
2 / 11 / 14
72.7% KP
9,469
9.9% share
7,754g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
