Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 89 days ago
2 / 8 / 13
K / D / A
65.2%
Kill participation
707.4
Damage / min
7,493g
326.7 gold / min
81
39 placed · 9 cleared
33
1.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlelouch#clara
Yone · Top
4 / 5 / 1
21.7% KP
20,484
21% share
8,558g
176 CS · 7.7/m
Glacial Lata#350ML
Jayce · Jungle
12 / 7 / 4
69.6% KP
25,746
26.3% share
12,999g
152 CS · 6.6/m
TictaczileanFAKE#157
Zilean · Mid
0 / 3 / 9
39.1% KP
15,320
15.7% share
7,547g
184 CS · 8/m
Dufrens Mit#chupi
Ezreal · ADC
5 / 10 / 4
39.1% KP
19,957
20.4% share
9,878g
148 CS · 6.5/m
savitar#1807
Jax · Support
2 / 8 / 13
65.2% KP
16,222
16.6% share
7,493g
33 CS · 1.4/m
Red side
VictoryPIJACK#GOD
Lissandra · Top
1 / 4 / 5
18.2% KP
16,141
18.1% share
9,200g
197 CS · 8.6/m
Vinite#julia
Skarner · Jungle
6 / 6 / 4
30.3% KP
9,915
11.1% share
10,580g
189 CS · 8.2/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
11 / 1 / 5
48.5% KP
26,426
29.7% share
12,534g
213 CS · 9.3/m
frango#atm
Kai'Sa · ADC
12 / 4 / 8
60.6% KP
23,229
26.1% share
15,437g
191 CS · 8.3/m
Horse Negs#Sabão
Camille · Support
3 / 8 / 8
33.3% KP
13,301
14.9% share
7,462g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
