Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 88 days ago
17 / 8 / 11
K / D / A
50%
Kill participation
1,477.9
Damage / min
20,546g
564.7 gold / min
53
19 placed · 4 cleared
334
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysavitar#1807
Irelia · Top
17 / 8 / 11
50% KP
53,772
28.2% share
20,546g
334 CS · 9.2/m
Ayrton S#asdf
Skarner · Jungle
10 / 7 / 24
60.7% KP
39,722
20.8% share
17,944g
208 CS · 5.7/m
love story#qer
Malzahar · Mid
6 / 15 / 15
37.5% KP
36,005
18.9% share
13,865g
221 CS · 6.1/m
frank castle#0x88
Xerath · ADC
13 / 14 / 19
57.1% KP
40,253
21.1% share
17,469g
180 CS · 4.9/m
gracefully#oxla
Pyke · Support
10 / 16 / 18
50% KP
21,070
11% share
14,434g
17 CS · 0.5/m
Red side
Defeatsaori#seya7
Riven · Top
8 / 16 / 11
31.7% KP
30,900
16% share
12,965g
160 CS · 4.4/m
Vevé#br3
Jarvan IV · Jungle
11 / 7 / 20
51.7% KP
34,731
18% share
17,719g
239 CS · 6.6/m
potato the cat#envy
Sylas · Mid
14 / 5 / 13
45% KP
41,268
21.3% share
17,720g
277 CS · 7.6/m
aegon targaryen#rvn
Syndra · ADC
11 / 12 / 12
38.3% KP
33,045
17.1% share
19,628g
251 CS · 6.9/m
ivaD#levis
Pantheon · Support
16 / 17 / 19
58.3% KP
53,369
27.6% share
16,195g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
