Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 86 days ago
2 / 5 / 6
K / D / A
33.3%
Kill participation
1,148.2
Damage / min
14,358g
388.4 gold / min
40
18 placed · 5 cleared
343
9.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Urgot · Top
8 / 5 / 9
39.5% KP
31,604
17.6% share
17,184g
342 CS · 9.3/m
swin#omago
Mordekaiser · Jungle
10 / 8 / 14
55.8% KP
39,622
22.1% share
16,086g
215 CS · 5.8/m
Enga#PUNGA
Zoe · Mid
15 / 1 / 16
72.1% KP
47,797
26.7% share
19,287g
295 CS · 8/m
cugoza1#br2
Senna · ADC
6 / 7 / 15
48.8% KP
43,735
24.4% share
17,579g
257 CS · 7/m
Lerry#2106
Nami · Support
4 / 3 / 27
72.1% KP
16,515
9.2% share
11,720g
30 CS · 0.8/m
Red side
DefeatLEV Devost#BR2
Jayce · Top
4 / 8 / 3
29.2% KP
34,409
18.7% share
15,418g
315 CS · 8.5/m
gracefully#oxla
Aatrox · Jungle
6 / 13 / 5
45.8% KP
30,869
16.7% share
13,967g
246 CS · 6.7/m
savitar#1807
Viktor · Mid
2 / 5 / 6
33.3% KP
42,445
23% share
14,358g
343 CS · 9.3/m
sant#0803
Ezreal · ADC
8 / 10 / 7
62.5% KP
55,429
30.1% share
17,580g
301 CS · 8.1/m
medo#c c
Sona · Support
4 / 8 / 13
70.8% KP
21,279
11.5% share
10,657g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
