Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 86 days ago
17 / 7 / 10
K / D / A
60%
Kill participation
1,753.5
Damage / min
18,327g
573.6 gold / min
28
18 placed · 3 cleared
283
8.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdias de chuva#222
Lissandra · Top
3 / 11 / 8
30.6% KP
22,106
14.1% share
12,211g
217 CS · 6.8/m
STEPZ#asd
Jarvan IV · Jungle
12 / 6 / 12
66.7% KP
57,647
36.8% share
18,520g
271 CS · 8.5/m
marcela riven#00001
Riven · Mid
10 / 11 / 2
33.3% KP
25,176
16.1% share
14,028g
170 CS · 5.3/m
GEENA#66666
Lux · ADC
2 / 10 / 4
16.7% KP
15,477
9.9% share
12,630g
200 CS · 6.3/m
Espargues#br1
Pantheon · Support
9 / 7 / 15
66.7% KP
36,369
23.2% share
12,392g
27 CS · 0.8/m
Red side
Victorygantz#gabi
Aatrox · Top
7 / 9 / 8
33.3% KP
24,877
17.6% share
12,253g
182 CS · 5.7/m
juny#misa
Vi · Jungle
10 / 3 / 16
57.8% KP
29,045
20.5% share
16,476g
257 CS · 8/m
savitar#1807
Aurora · Mid
17 / 7 / 10
60% KP
56,024
39.6% share
18,327g
283 CS · 8.9/m
titanzeraaa#r10
Sylas · ADC
10 / 10 / 11
46.7% KP
24,376
17.2% share
14,179g
211 CS · 6.6/m
iMaaasTeR#br1
Karma · Support
1 / 8 / 23
53.3% KP
7,295
5.2% share
9,349g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
