Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 85 days ago
11 / 6 / 3
K / D / A
43.8%
Kill participation
1,580.8
Damage / min
15,152g
490.6 gold / min
18
12 placed · 0 cleared
279
9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylindo#gym
Malphite · Top
4 / 7 / 12
41% KP
31,028
21.4% share
11,330g
191 CS · 6.2/m
ll Y N ll#br1
Wukong · Jungle
3 / 9 / 12
38.5% KP
19,802
13.7% share
12,290g
222 CS · 7.2/m
PRAGA EGÍPCIA#ahh
Sylas · Mid
15 / 3 / 8
59% KP
39,511
27.2% share
16,280g
212 CS · 6.9/m
BRUNIM DA COP#BR1
Kog'Maw · ADC
15 / 5 / 10
64.1% KP
39,588
27.3% share
16,744g
227 CS · 7.4/m
yogamersdobem#YYYYY
Sona · Support
2 / 8 / 27
74.4% KP
15,084
10.4% share
10,221g
27 CS · 0.9/m
Red side
Defeatsavitar#1807
Ambessa · Top
11 / 6 / 3
43.8% KP
48,819
36% share
15,152g
279 CS · 9/m
Vinicete#vini7
Lee Sin · Jungle
4 / 6 / 16
62.5% KP
21,368
15.7% share
12,323g
214 CS · 6.9/m
zombified#555
Quinn · Mid
11 / 13 / 8
59.4% KP
26,794
19.7% share
12,663g
184 CS · 6/m
Papuqkel#Chl
Graves · ADC
5 / 5 / 8
40.6% KP
24,704
18.2% share
14,197g
277 CS · 9/m
Velthan#Sup
Rell · Support
1 / 9 / 22
71.9% KP
13,999
10.3% share
8,850g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
