Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 84 days ago
0 / 3 / 1
K / D / A
16.7%
Kill participation
662.9
Damage / min
6,970g
334.3 gold / min
17
9 placed · 2 cleared
183
8.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRei Do Retorno#AURA
Garen · Top
5 / 1 / 2
50% KP
15,951
27.2% share
11,125g
210 CS · 10.1/m
Wonder of Vasco#00001
Qiyana · Jungle
6 / 0 / 3
64.3% KP
10,287
17.6% share
11,542g
213 CS · 10.2/m
Maho#Tskk
Azir · Mid
2 / 2 / 1
21.4% KP
17,404
29.7% share
8,270g
189 CS · 9.1/m
IDV Skyn#IDV
Jinx · ADC
1 / 3 / 2
21.4% KP
8,999
15.4% share
9,524g
192 CS · 9.2/m
BAAAAAAAAAAANKAI#banko
Janna · Support
0 / 0 / 6
42.9% KP
5,930
10.1% share
5,405g
17 CS · 0.8/m
Red side
DefeatAYELGODLIKEMODE#PIT
Mordekaiser · Top
2 / 6 / 0
33.3% KP
10,946
25.5% share
7,603g
188 CS · 9/m
Punmkie#Sleep
Gwen · Jungle
1 / 3 / 0
16.7% KP
4,244
9.9% share
6,637g
124 CS · 5.9/m
savitar#1807
Yone · Mid
0 / 3 / 1
16.7% KP
13,822
32.2% share
6,970g
183 CS · 8.8/m
OLISE17#carry
Ezreal · ADC
3 / 1 / 0
50% KP
11,771
27.4% share
8,784g
211 CS · 10.1/m
rato feio sacudo#rats
Rakan · Support
0 / 1 / 2
33.3% KP
2,208
5.1% share
4,753g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
