Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 83 days ago
4 / 9 / 3
K / D / A
50%
Kill participation
842.5
Damage / min
10,470g
397.6 gold / min
25
14 placed · 1 cleared
207
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybaek ah jin#xxxxx
Vayne · Top
5 / 3 / 10
55.6% KP
13,392
14.2% share
10,695g
138 CS · 5.2/m
dzw#dzw
Karthus · Jungle
6 / 2 / 6
44.4% KP
18,867
20.1% share
13,599g
270 CS · 10.3/m
cristal#relly
Ahri · Mid
7 / 4 / 9
59.3% KP
25,716
27.4% share
11,890g
210 CS · 8/m
Morttheus#BR1
Ezreal · ADC
8 / 1 / 6
51.9% KP
31,938
34% share
16,202g
272 CS · 10.3/m
atilemrac#luv
Rakan · Support
1 / 4 / 17
66.7% KP
4,066
4.3% share
8,435g
29 CS · 1.1/m
Red side
Defeatitachigod157#br1
Teemo · Top
3 / 5 / 4
50% KP
21,998
29.3% share
10,383g
230 CS · 8.7/m
juny#misa
Qiyana · Jungle
3 / 3 / 3
42.9% KP
10,024
13.3% share
11,131g
195 CS · 7.4/m
savitar#1807
Locke · Mid
4 / 9 / 3
50% KP
22,185
29.5% share
10,470g
207 CS · 7.9/m
Velaryth#348
Yunara · ADC
4 / 4 / 2
42.9% KP
14,123
18.8% share
12,162g
209 CS · 7.9/m
rkr#riker
Janna · Support
0 / 6 / 8
57.1% KP
6,819
9.1% share
6,488g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
