Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 83 days ago
11 / 7 / 16
K / D / A
65.9%
Kill participation
1,219.7
Damage / min
14,693g
526.9 gold / min
24
6 placed · 4 cleared
203
7.3 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnuits d ete#give1
Darius · Top
7 / 14 / 1
19.5% KP
18,034
14.8% share
9,395g
124 CS · 4.4/m
LEV Booki#DBECT
Bel'Veth · Jungle
13 / 5 / 14
65.9% KP
28,695
23.6% share
15,390g
221 CS · 7.9/m
savitar#1807
Sylas · Mid
11 / 7 / 16
65.9% KP
34,008
28% share
14,693g
203 CS · 7.3/m
choco#TDC
Vladimir · ADC
5 / 5 / 6
26.8% KP
21,760
17.9% share
12,842g
262 CS · 9.4/m
Aegis#ijji
Camille · Support
5 / 10 / 16
51.2% KP
19,011
15.6% share
9,519g
30 CS · 1.1/m
Red side
VictoryMONTAGEM XONADA#Funk
Ezreal · Top
14 / 5 / 10
58.5% KP
51,809
30.3% share
15,377g
250 CS · 9/m
STEPZ#asd
Jarvan IV · Jungle
2 / 9 / 18
48.8% KP
19,554
11.5% share
12,306g
178 CS · 6.4/m
Rato do asfalto#BR1
Yasuo · Mid
10 / 9 / 8
43.9% KP
34,268
20.1% share
12,775g
205 CS · 7.4/m
Подвиг#kid
Ziggs · ADC
11 / 7 / 10
51.2% KP
45,389
26.6% share
16,229g
239 CS · 8.6/m
이민규 peach#2000
Shen · Support
4 / 11 / 20
58.5% KP
19,697
11.5% share
10,304g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
