Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 81 days ago
18 / 9 / 13
K / D / A
56.4%
Kill participation
1,449.9
Damage / min
15,235g
524.7 gold / min
37
17 placed · 3 cleared
234
8.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybankai#1601
Varus · Top
9 / 7 / 14
41.8% KP
23,460
15.8% share
11,896g
154 CS · 5.3/m
ray peat#0511
Talon · Jungle
14 / 6 / 13
49.1% KP
38,357
25.8% share
16,787g
232 CS · 8/m
savitar#1807
Syndra · Mid
18 / 9 / 13
56.4% KP
42,095
28.3% share
15,235g
234 CS · 8.1/m
Duduhh#愛憎の影
Cassiopeia · ADC
7 / 9 / 10
30.9% KP
23,343
15.7% share
12,534g
176 CS · 6.1/m
blue locke#ego
Poppy · Support
7 / 3 / 28
63.6% KP
21,262
14.3% share
11,768g
25 CS · 0.9/m
Red side
DefeatMONTAGEM XONADA#Funk
Viktor · Top
3 / 12 / 6
26.5% KP
25,987
21.1% share
10,395g
204 CS · 7/m
PNG Caca#paiN
Sylas · Jungle
9 / 8 / 5
41.2% KP
26,448
21.5% share
13,582g
198 CS · 6.8/m
zombified#555
Quinn · Mid
10 / 13 / 7
50% KP
32,002
26% share
13,334g
144 CS · 5/m
peyz#br9
Locke · ADC
12 / 11 / 5
50% KP
25,584
20.8% share
15,381g
204 CS · 7/m
Hitsu#24k
Shen · Support
0 / 11 / 17
50% KP
13,138
10.7% share
8,094g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
