Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 81 days ago
6 / 4 / 8
K / D / A
42.4%
Kill participation
823.4
Damage / min
10,387g
365.5 gold / min
147
57 placed · 26 cleared
35
1.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMONTAGEM XONADA#Funk
Viktor · Top
11 / 6 / 9
60.6% KP
38,100
31.8% share
14,184g
212 CS · 7.5/m
gurincriveI#br1
Lee Sin · Jungle
10 / 1 / 8
54.5% KP
27,187
22.7% share
15,939g
242 CS · 8.5/m
Hitsu#24k
Galio · Mid
2 / 3 / 14
48.5% KP
14,115
11.8% share
10,390g
162 CS · 5.7/m
Sr Fantástico#FOUR4
Sivir · ADC
4 / 5 / 11
45.5% KP
17,184
14.3% share
13,938g
231 CS · 8.1/m
savitar#1807
Camille · Support
6 / 4 / 8
42.4% KP
23,399
19.5% share
10,387g
35 CS · 1.2/m
Red side
Defeatcoco jambo#xapa1
Jayce · Top
4 / 7 / 3
36.8% KP
16,134
17.8% share
11,314g
241 CS · 8.5/m
PNG Caca#paiN
Skarner · Jungle
3 / 5 / 7
52.6% KP
18,811
20.8% share
11,772g
184 CS · 6.5/m
pedrin mage#2003
Akali · Mid
5 / 8 / 2
36.8% KP
21,259
23.5% share
10,103g
195 CS · 6.9/m
Morttheus#BR1
Caitlyn · ADC
6 / 8 / 3
47.4% KP
23,795
26.3% share
13,788g
258 CS · 9.1/m
Manel#BR2
Shen · Support
1 / 5 / 6
36.8% KP
10,457
11.6% share
7,732g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
