Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 81 days ago
11 / 6 / 11
K / D / A
57.9%
Kill participation
1,850.4
Damage / min
17,914g
596.8 gold / min
43
14 placed · 8 cleared
285
9.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBurrito#SERIO
Garen · Top
8 / 6 / 2
27.8% KP
18,745
16.4% share
13,792g
243 CS · 8.1/m
Curse#REDx
Jarvan IV · Jungle
5 / 5 / 16
58.3% KP
18,220
16% share
12,681g
192 CS · 6.4/m
ewaske#BR11
Akali · Mid
16 / 8 / 6
61.1% KP
42,260
37.1% share
16,142g
201 CS · 6.7/m
Oldust#BR07
Sylas · ADC
3 / 12 / 8
30.6% KP
15,950
14% share
10,310g
151 CS · 5/m
Flxrzinha#br1
Tahm Kench · Support
4 / 7 / 12
44.4% KP
18,871
16.5% share
9,766g
36 CS · 1.2/m
Red side
Victorysavitar#1807
Jayce · Top
11 / 6 / 11
57.9% KP
55,544
31.2% share
17,914g
285 CS · 9.5/m
Vinite#6240
Wukong · Jungle
11 / 7 / 9
52.6% KP
33,020
18.6% share
14,597g
200 CS · 6.7/m
Tkk#BR2
Aurora · Mid
5 / 10 / 13
47.4% KP
32,625
18.3% share
10,477g
156 CS · 5.2/m
Testacc#sauce
Syndra · ADC
9 / 7 / 17
68.4% KP
43,114
24.2% share
16,653g
272 CS · 9.1/m
CORPSE#GOD
Yuumi · Support
2 / 6 / 24
68.4% KP
13,636
7.7% share
9,401g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
