Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 74 days ago
5 / 9 / 10
K / D / A
48.4%
Kill participation
1,077.8
Damage / min
13,840g
505.7 gold / min
25
17 placed · 1 cleared
256
9.4 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Olaf · Top
15 / 7 / 11
48.1% KP
40,458
27.1% share
16,406g
245 CS · 9/m
Nero The Fik#zay
Jarvan IV · Jungle
13 / 2 / 22
64.8% KP
30,217
20.2% share
16,589g
203 CS · 7.4/m
cristal#relly
Syndra · Mid
14 / 3 / 12
48.1% KP
36,690
24.6% share
13,798g
207 CS · 7.6/m
Lion#0018
Hwei · ADC
6 / 6 / 20
48.1% KP
24,800
16.6% share
12,135g
135 CS · 4.9/m
konseki#knsk
Pyke · Support
6 / 13 / 22
51.9% KP
17,188
11.5% share
11,158g
25 CS · 0.9/m
Red side
DefeatOdysseus#Tróia
Trundle · Top
5 / 12 / 6
35.5% KP
17,664
16.2% share
12,442g
192 CS · 7/m
kim#kira
Hecarim · Jungle
9 / 16 / 8
54.8% KP
23,092
21.1% share
10,879g
148 CS · 5.4/m
Eltrico#BR1
Orianna · Mid
8 / 7 / 6
45.2% KP
27,267
24.9% share
11,304g
173 CS · 6.3/m
savitar#1807
Viktor · ADC
5 / 9 / 10
48.4% KP
29,497
27% share
13,840g
256 CS · 9.4/m
이민규 peach#2000
Shen · Support
4 / 10 / 13
54.8% KP
11,843
10.8% share
8,217g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
