Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 69 days ago
12 / 6 / 4
K / D / A
47.1%
Kill participation
1,082
Damage / min
18,314g
598.5 gold / min
45
16 placed · 7 cleared
299
9.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Vayne · Top
10 / 8 / 4
35% KP
23,307
19.9% share
14,860g
243 CS · 7.9/m
do it for her#cisne
Kindred · Jungle
13 / 6 / 10
57.5% KP
36,635
31.2% share
17,701g
255 CS · 8.3/m
wolfinho123#br1
Annie · Mid
4 / 7 / 12
40% KP
23,248
19.8% share
11,864g
214 CS · 7/m
pinkpurple99999#br1
Karthus · ADC
10 / 6 / 8
45% KP
26,558
22.6% share
16,050g
276 CS · 9/m
digu#kei
Bard · Support
3 / 7 / 23
65% KP
7,522
6.4% share
11,397g
41 CS · 1.3/m
Red side
DefeatKonost#TTV
Briar · Top
10 / 11 / 3
38.2% KP
19,263
19.4% share
12,110g
168 CS · 5.5/m
Kevin D Bruyne#Drake
Nidalee · Jungle
8 / 8 / 8
47.1% KP
22,033
22.1% share
13,005g
200 CS · 6.5/m
savitar#1807
Jayce · Mid
12 / 6 / 4
47.1% KP
33,110
33.3% share
18,314g
299 CS · 9.8/m
TuruPaoComTrigo#br1
Seraphine · ADC
2 / 7 / 5
20.6% KP
18,112
18.2% share
12,086g
277 CS · 9.1/m
Aegis#ijji
Leona · Support
2 / 8 / 17
55.9% KP
7,016
7% share
9,015g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
