Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 61 days ago
5 / 6 / 21
K / D / A
54.2%
Kill participation
1,264.8
Damage / min
13,432g
564.4 gold / min
26
12 placed · 0 cleared
181
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Camille · Top
6 / 8 / 8
56% KP
19,906
24.2% share
10,689g
164 CS · 6.9/m
Izuna Drop#ninpo
Ekko · Jungle
7 / 9 / 8
60% KP
18,883
22.9% share
11,232g
146 CS · 6.1/m
BUFF SINGED JG#PanN
Singed · Mid
1 / 11 / 11
48% KP
10,112
12.3% share
7,970g
151 CS · 6.3/m
titanzeraaa#r10
Zeri · ADC
10 / 14 / 3
52% KP
22,183
26.9% share
13,793g
180 CS · 7.6/m
Ágata#Lovly
Sona · Support
1 / 6 / 19
80% KP
11,291
13.7% share
7,192g
13 CS · 0.5/m
Red side
VictoryÉ o Dulopes#2002
Gnar · Top
2 / 7 / 12
29.2% KP
18,884
15.8% share
9,284g
152 CS · 6.4/m
aloegarten#ush
Nunu & Willump · Jungle
9 / 3 / 13
45.8% KP
15,377
12.9% share
12,660g
199 CS · 8.4/m
warpath#heca
Quinn · Mid
27 / 4 / 7
70.8% KP
45,181
37.8% share
19,195g
231 CS · 9.7/m
savitar#1807
Viktor · ADC
5 / 6 / 21
54.2% KP
30,103
25.2% share
13,432g
181 CS · 7.6/m
Tico#1911
Shen · Support
5 / 5 / 20
52.1% KP
9,880
8.3% share
8,305g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
