Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 61 days ago
4 / 6 / 12
K / D / A
41%
Kill participation
1,239.5
Damage / min
9,572g
432.1 gold / min
20
10 placed · 2 cleared
171
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Anivia · Top
2 / 6 / 4
31.6% KP
13,255
17.8% share
8,266g
179 CS · 8.1/m
void#isagi
Hecarim · Jungle
8 / 8 / 4
63.2% KP
17,889
24% share
11,386g
168 CS · 7.6/m
AYELGODLIKEMODE#PIT
Nasus · Mid
2 / 11 / 7
47.4% KP
12,712
17.1% share
7,361g
108 CS · 4.9/m
titanzeraaa#r10
Ezreal · ADC
6 / 9 / 3
47.4% KP
18,936
25.4% share
9,475g
152 CS · 6.9/m
YSYSMÖ#BR1
Xerath · Support
1 / 5 / 8
47.4% KP
11,750
15.8% share
6,829g
31 CS · 1.4/m
Red side
Victoryquero injustica#feIca
Ambessa · Top
8 / 3 / 4
30.8% KP
25,975
24.1% share
11,322g
170 CS · 7.7/m
do it for her#cisne
Kindred · Jungle
19 / 3 / 3
56.4% KP
29,082
27% share
14,768g
165 CS · 7.4/m
savitar#1807
Ryze · Mid
4 / 6 / 12
41% KP
27,456
25.5% share
9,572g
171 CS · 7.7/m
cook cat#321
Jhin · ADC
7 / 5 / 10
43.6% KP
15,468
14.4% share
11,604g
170 CS · 7.7/m
Jojos#8306
Bard · Support
1 / 2 / 20
53.8% KP
9,577
8.9% share
7,993g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
