Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 61 days ago
2 / 1 / 5
K / D / A
63.6%
Kill participation
656.5
Damage / min
7,870g
307.8 gold / min
78
36 placed · 6 cleared
37
1.4 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Mordekaiser · Top
7 / 2 / 5
50% KP
20,899
18.4% share
13,243g
256 CS · 10/m
fellas#box
Shaco · Jungle
6 / 0 / 9
62.5% KP
26,915
23.7% share
11,336g
177 CS · 6.9/m
Kevin D Bruyne#Drake
Nasus · Mid
3 / 4 / 6
37.5% KP
23,975
21.1% share
10,437g
219 CS · 8.6/m
Schirmerz#KING物
Zeri · ADC
8 / 3 / 3
45.8% KP
35,203
31.1% share
14,947g
271 CS · 10.6/m
DarkVentus#br1
Alistar · Support
0 / 2 / 13
54.2% KP
6,377
5.6% share
7,504g
29 CS · 1.1/m
Red side
Defeatator pago#globo
Yorick · Top
0 / 5 / 2
18.2% KP
11,599
13.1% share
7,816g
181 CS · 7.1/m
StirbNichtVorMir#HU3
Rammus · Jungle
3 / 4 / 4
63.6% KP
17,077
19.3% share
9,868g
178 CS · 7/m
thewarsor33#TH33
Anivia · Mid
3 / 7 / 2
45.5% KP
30,259
34.2% share
9,608g
192 CS · 7.5/m
hey jude#2306
Riven · ADC
3 / 7 / 4
63.6% KP
12,822
14.5% share
10,566g
157 CS · 6.1/m
savitar#1807
Nidalee · Support
2 / 1 / 5
63.6% KP
16,785
19% share
7,870g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
