Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 59 days ago
7 / 12 / 4
K / D / A
55%
Kill participation
926.6
Damage / min
14,917g
488.3 gold / min
33
15 placed · 7 cleared
270
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gangplank · Top
13 / 5 / 12
50% KP
39,831
30.5% share
18,184g
281 CS · 9.2/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
12 / 2 / 9
42% KP
23,729
18.2% share
16,157g
253 CS · 8.3/m
neon#pir
Yone · Mid
7 / 9 / 12
38% KP
20,070
15.4% share
12,785g
216 CS · 7.1/m
seixon o tal#Chovy
Xerath · ADC
14 / 1 / 9
46% KP
35,001
26.8% share
17,299g
271 CS · 8.9/m
uzent#fifi
Shen · Support
4 / 3 / 27
62% KP
11,907
9.1% share
10,619g
39 CS · 1.3/m
Red side
DefeatDessendre Canvas#verso
Jayce · Top
1 / 14 / 6
35% KP
26,709
21.9% share
10,985g
215 CS · 7/m
Chacal#182
Quinn · Jungle
10 / 9 / 2
60% KP
32,092
26.3% share
17,913g
217 CS · 7.1/m
savitar#1807
Azir · Mid
7 / 12 / 4
55% KP
28,309
23.2% share
14,917g
270 CS · 8.8/m
cristal#relly
Hwei · ADC
2 / 5 / 3
25% KP
26,753
21.9% share
12,442g
278 CS · 9.1/m
scamber#BR1
Rell · Support
0 / 10 / 10
50% KP
8,048
6.6% share
7,805g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
