Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 56 days ago
2 / 7 / 2
K / D / A
11.1%
Kill participation
778.5
Damage / min
9,444g
406.5 gold / min
17
11 placed · 0 cleared
215
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRei Do Retorno#AURA
Garen · Top
5 / 8 / 1
28.6% KP
18,702
26.9% share
10,134g
204 CS · 8.8/m
PNG Caca#paiN
Lee Sin · Jungle
8 / 7 / 5
61.9% KP
15,554
22.4% share
11,424g
140 CS · 6/m
Tutsz#1612
Ahri · Mid
3 / 6 / 3
28.6% KP
17,615
25.3% share
8,901g
196 CS · 8.4/m
TWTV RagZark#RAG
Singed · ADC
4 / 8 / 3
33.3% KP
11,870
17.1% share
9,693g
176 CS · 7.6/m
Meito#GHUL
Soraka · Support
1 / 7 / 10
52.4% KP
5,750
8.3% share
7,144g
22 CS · 0.9/m
Red side
Victorysavitar#1807
Irelia · Top
2 / 7 / 2
11.1% KP
18,087
16.9% share
9,444g
215 CS · 9.3/m
Oikawa Tooru#LEV
Locke · Jungle
15 / 4 / 5
55.6% KP
20,829
19.5% share
13,581g
168 CS · 7.2/m
gizem#007
Viktor · Mid
9 / 2 / 10
52.8% KP
28,041
26.2% share
11,430g
193 CS · 8.3/m
Testacc#sauce
Lucian · ADC
8 / 4 / 10
50% KP
29,544
27.6% share
13,377g
244 CS · 10.5/m
Felps#main
Senna · Support
2 / 4 / 17
52.8% KP
10,355
9.7% share
9,245g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
