Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 55 days ago
14 / 4 / 10
K / D / A
82.8%
Kill participation
1,493.8
Damage / min
16,280g
608.6 gold / min
23
12 placed · 2 cleared
237
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGEENA#66666
Riven · Top
8 / 8 / 10
62.1% KP
22,088
20.1% share
9,984g
125 CS · 4.7/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
3 / 7 / 11
48.3% KP
19,943
18.1% share
10,725g
184 CS · 6.9/m
savitar#1807
Twisted Fate · Mid
14 / 4 / 10
82.8% KP
39,958
36.3% share
16,280g
237 CS · 8.9/m
seasons#2306
Veigar · ADC
4 / 9 / 6
34.5% KP
16,076
14.6% share
9,743g
126 CS · 4.7/m
Manel#BR2
Bard · Support
0 / 6 / 18
62.1% KP
11,960
10.9% share
7,312g
11 CS · 0.4/m
Red side
Victorysant#0803
Sion · Top
4 / 8 / 11
44.1% KP
18,228
14.3% share
12,119g
203 CS · 7.6/m
czzzzzzzz#ego
Kayn · Jungle
6 / 7 / 8
41.2% KP
23,819
18.7% share
11,293g
173 CS · 6.5/m
seixon o tal#Chovy
Aurora · Mid
9 / 5 / 7
47.1% KP
32,554
25.6% share
12,083g
200 CS · 7.5/m
Testacc#sauce
Lucian · ADC
11 / 5 / 11
64.7% KP
44,062
34.6% share
15,190g
237 CS · 8.9/m
unethical#333
Milio · Support
4 / 4 / 20
70.6% KP
8,592
6.8% share
9,490g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
