Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 55 days ago
5 / 6 / 12
K / D / A
50%
Kill participation
668.9
Damage / min
15,458g
487.1 gold / min
32
14 placed · 5 cleared
259
8.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseasons#2306
Riven · Top
15 / 2 / 14
64.4% KP
32,296
23.2% share
18,815g
259 CS · 8.2/m
TTVNehemmiahlol#Stoic
Bel'Veth · Jungle
14 / 5 / 14
62.2% KP
32,505
23.3% share
17,305g
262 CS · 8.3/m
seixon o tal#Chovy
Aurora · Mid
6 / 8 / 13
42.2% KP
25,284
18.1% share
11,636g
223 CS · 7/m
Morttheus#BR1
Tristana · ADC
9 / 8 / 15
53.3% KP
39,059
28% share
17,764g
266 CS · 8.4/m
konseki#knsk
Rell · Support
1 / 11 / 36
82.2% KP
10,242
7.3% share
9,845g
22 CS · 0.7/m
Red side
DefeatTestacc#sauce
Jayce · Top
3 / 10 / 6
26.5% KP
22,085
17.6% share
11,582g
237 CS · 7.5/m
czzzzzzzz#ego
Talon · Jungle
13 / 14 / 7
58.8% KP
31,348
25% share
15,323g
202 CS · 6.4/m
savitar#1807
Twisted Fate · Mid
5 / 6 / 12
50% KP
21,227
16.9% share
15,458g
259 CS · 8.2/m
sant#0803
Ezreal · ADC
9 / 8 / 10
55.9% KP
35,881
28.6% share
14,426g
233 CS · 7.3/m
Manel#BR2
Bard · Support
4 / 7 / 20
70.6% KP
14,776
11.8% share
10,046g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
