Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 54 days ago
15 / 5 / 15
K / D / A
85.7%
Kill participation
1,814.7
Damage / min
22,389g
556.2 gold / min
42
23 placed · 5 cleared
378
9.4 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaddóg of Estudo#srfj
Sion · Top
3 / 5 / 9
37.5% KP
19,030
13.9% share
11,565g
161 CS · 4/m
gurincriveI#br1
Qiyana · Jungle
12 / 3 / 10
68.8% KP
41,190
30.2% share
22,265g
329 CS · 8.2/m
Tevez Jobin#0208
LeBlanc · Mid
11 / 3 / 11
68.8% KP
46,599
34.2% share
20,824g
351 CS · 8.7/m
XoblinhaRandom#BBB
Kai'Sa · ADC
4 / 18 / 5
28.1% KP
17,783
13% share
16,668g
277 CS · 6.9/m
Miuri Chan#Shine
Seraphine · Support
2 / 6 / 10
37.5% KP
11,851
8.7% share
10,857g
62 CS · 1.5/m
Red side
VictoryDerickszz#mid
Aurora · Top
2 / 8 / 8
28.6% KP
25,980
15.7% share
13,664g
282 CS · 7/m
Joni Cabritinha#BR1
Lee Sin · Jungle
13 / 4 / 8
60% KP
31,339
18.9% share
17,899g
272 CS · 6.8/m
GEENA#66666
Annie · Mid
1 / 10 / 16
48.6% KP
21,205
12.8% share
11,244g
167 CS · 4.1/m
savitar#1807
Ezreal · ADC
15 / 5 / 15
85.7% KP
73,042
44.1% share
22,389g
378 CS · 9.4/m
Manel#BR2
Karma · Support
4 / 5 / 21
71.4% KP
14,227
8.6% share
11,179g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
